Balance Update 1.1.0
Mabby (Early Access Demo) » Devlog
Hey everyone! Sorry this is a little late; I wanted to get this patch out yesterday, but it ended up being a lot more work than I had originally anticipated :(
But anyway, here's Mabby's first official patch! All 3 files have been updated to Version 1.1. This update brings lots of small balance changes to both Whiffler Woods and Cuberd Cluster, plus some small quality of life changes to core mechanics that I think will make gameplay a bit smoother. I read through all of the feedback you guys give me, so don't be afraid to speak up if you think something could be better :)
Changelog:
- Updated visuals on the title screen and tooltips in certain levels
- Moved position of several artifacts (Chalk Sticks, Decals, Party Boxes) to be less obscure
- Mega Bricks now pass through other Mega Bricks instead of bouncing off of them
- Slightly increased Mabby's jump sustain to make certain jumps more consistent
- Increased width of moving platforms in Cuberd Cluster
- Berdlet's max movespeed decreased
- Spawn delay between Berdlets from bird houses slightly increased
- Maddler (the Mallard in Cuberd Cluster) now waits slightly longer before executing a dive
- Changed the grading system at the end of each stage to be more lenient
Files
Mabby_Win64.zip 122 MB
Aug 20, 2019
Mabby_Mac64.zip 151 MB
Aug 20, 2019
Mabby_Linux64.zip 123 MB
Aug 20, 2019
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Mabby (Early Access Demo)
Action-Puzzle Platformer
Status | In development |
Author | AySquirrel |
Genre | Platformer, Adventure, Puzzle |
Tags | 2D, Cute, Puzzle-Platformer, Singleplayer, Story Rich |
Languages | English |
More posts
- Minor Update 2.0.3Dec 15, 2019
- Minor Update 2.0.2Dec 04, 2019
- Minor Update 2.0.1Dec 03, 2019
- Major Update 2.0.0Dec 01, 2019
- Minor Update 1.1.1Aug 29, 2019
- First ReleaseAug 08, 2019
Comments
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Thank you for the patch! Sorry it took awhile to actually see your reply...
Also, I have stopped making youtube videos of gameplay, but I'll still play for fun.
That's okay! As long as you get some enjoyment out of it, that makes me happy :)
Nice job devs :P
Thanks! As always :)